Difference between revisions of "MVP"

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[[Category:Game Design]]
[[Category:Game Design]]
Notes of what we need for the MVP:
What we definitely need for the MVP:


- Fully functional touch Controls and navigable UI Elements.
* Fully functional touch Controls and navigable UI Elements.
* Simplified randomisation mechanics that are purely mechanical (→ [[Kick-Element]])
* Employees: drag and drop them into buildings.


- Simplified randomisation mechanics that are purely mechanical
== Employees ==
/ NO ROLES, ROLE-SLOTS, ABILITIES NOR SKILLS FOR THE MVP,


- Employees able to drag and drop into buildings.
* Just empty pawns that can be dragged from building to building
* Purchase new employees at any point by expending resources earned through game
* UI: We require a purchase employees button and a section in which we can keep idle worker accessible to the player


/ NO ROLES OR ROLE-SLOTS FOR THE MVP,
== Buildings ==


/ For now employees will have no abilities nor even skills
* Able to build different buildings at different spots.
* 10 different mechanical buildings that should be able to be created
* UI: Required UI that showcases buildings and their effects. With Icons or Text? → Icons!


/ Simply empty pawns that can be dragged from building to building
== Social ==
/ NO DIRECT INTERACTION FOR MVP


- Player may purchase new employees at any point by expending resources they earned through game.
~ Gift Mechanic? Allow players to gift each other resources


- We require a purchase employees button and a section in which we can keep idle worker accessible to the player
* Create simplified layout in which players can come to an overall class <s>map</s> list and watch other players
* Players can access a leaderboard displaying the top 5(?) students


- Able to build different buildings at different spots.
== Other ==


- 10 different mechanical buildings that shoudl be able to be created
* Simple Notification System for the Top Left
 
- Required UI that showcases buildings and their effects
 
- With Icons or Text ? Icons !
 
- Create simplified layout in which players can come to an overall map and watch other players
 
/ No interaction for now
 
~Gift Mechanic ?
 
/ Allow players to gift each other esources
 
/ Even as basic an interaction as that may be nice to at least be present.
 
- Simple Notification System for the Top Left
 
- Players are able to visit the class-map and see other players
 
- Players can access a leaderboard displaying the top 5(?) students

Revision as of 12:13, 5 November 2021

What we definitely need for the MVP:

  • Fully functional touch Controls and navigable UI Elements.
  • Simplified randomisation mechanics that are purely mechanical (→ Kick-Element)
  • Employees: drag and drop them into buildings.

Employees

/ NO ROLES, ROLE-SLOTS, ABILITIES NOR SKILLS FOR THE MVP,

  • Just empty pawns that can be dragged from building to building
  • Purchase new employees at any point by expending resources earned through game
  • UI: We require a purchase employees button and a section in which we can keep idle worker accessible to the player

Buildings

  • Able to build different buildings at different spots.
  • 10 different mechanical buildings that should be able to be created
  • UI: Required UI that showcases buildings and their effects. With Icons or Text? → Icons!

Social

/ NO DIRECT INTERACTION FOR MVP

~ Gift Mechanic? Allow players to gift each other resources

  • Create simplified layout in which players can come to an overall class map list and watch other players
  • Players can access a leaderboard displaying the top 5(?) students

Other

  • Simple Notification System for the Top Left