Difference between revisions of "Costs"

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(Added calculations)
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This page details the costs of [[buildings]] and [[workers]]. '''[SHOULD ALSO INCLUDE SELLING PRICE]'''
This page details the costs and selling prices of [[buildings]] and [[workers]].


== Buildings ==
==Buildings==


=== Calculation ===
===Calculation===
A building has a base coin price which scales with each purchase. This means every purchase increases the cost of subsequent purchases for the '''same''' building. '''[INSERT CALCULATION HERE]'''
A building has a coin price which scales with each purchase. This means every placed building increases the cost of subsequent purchases for the '''same''' building.  


Selling a building gives back half the amount of coins of the buy cost.
For the calculation, take the base price of the building and add the amount of placed buildings of the same time multiplied by 0.2 and the base price. This makes the price increase by 20% for each placed same type building:
Base Price + (Amount of placed Buildings of same type * 0.2 * base price) = Final Price
Selling a building gives back half the amount of coins of its buy cost:
Final Price / 2 = Final Sell Price


=== Display ===
===Display===
The game shows all buildings the player can afford and has unlocked with his current prestige level.
The game shows all buildings the player can afford and has unlocked with his current prestige level.


== Workers ==
==Workers==
The cost of workers will also scale up from their base price with each new employee you hire, representing how hard it is to keep a larger staff.
The cost of workers will also scale up from their base price with each new employee you hire, representing how hard it is to keep a larger staff.



Revision as of 08:16, 18 May 2022

This page details the costs and selling prices of buildings and workers.

Buildings

Calculation

A building has a coin price which scales with each purchase. This means every placed building increases the cost of subsequent purchases for the same building.

For the calculation, take the base price of the building and add the amount of placed buildings of the same time multiplied by 0.2 and the base price. This makes the price increase by 20% for each placed same type building:

Base Price + (Amount of placed Buildings of same type * 0.2 * base price) = Final Price

Selling a building gives back half the amount of coins of its buy cost:

Final Price / 2 = Final Sell Price

Display

The game shows all buildings the player can afford and has unlocked with his current prestige level.

Workers

The cost of workers will also scale up from their base price with each new employee you hire, representing how hard it is to keep a larger staff.

// Calculations still need to be inserted at later date for scaling