Difference between revisions of "Employee Buildings"

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|All Building in AoE, which do  not have all their slots filled apply SelfContained and Role Expertise (where Role is Role of employee in building). Every Tick there is a 5% chance for Buildings in AoE to gain Renovation.
|All Building in AoE apply Role Expertise (where Role is Role of employee in building). Every Tick there is a 5% chance for Buildings in AoE to gain Renovation.
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|Progression
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|Unless there is an 2 Employee-Friendly Building within this building AoE, every Tick there is a 5%  chance buildings in AoE gains Renovation.
|Unless there is a Employee-Friendly Building within this building AoE, every Tick there is a 5%  chance buildings in AoE gains Renovation.
Building in AoE has 25% chance of gaining Deadline.
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|Employee
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Front/Back
Front/Back
|Apply Life-Changing to all  Employee Buildings.
|Apply Life-Changing to all  Employee Buildings.
Severence Pay is increased by 10%.
|3 length
|3 length
|Right
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|Employee
|Employee
|110%
|110%
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|Apply Role Expertise (where Role  is current role of employee in Building) to all Buildings.
|Apply Role Expertise (where Role  is current role of employee in Building) & Statisfying Work to all Buildings.
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|Employee
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Back
Back
Hardware
Hardware
|Apply Inspiring Work, Statisfying to all Employee/Corporate Buildings in Area  of Effect. Apply Inspring Work, Statisfying Work and Accident-Prone to  Self.
|Apply Inspiring Work, Statisfying to all Employee/StartUp Buildings in Area  of Effect. Apply Inspring Work, Statisfying Work and Accident-Prone to  Self.
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|UP
|UP

Revision as of 08:03, 10 June 2022

Employee Buildings are Buildings that have the Employee-friendly category and always somehow serve the purpose of making employees better.

These are the bulk of the Employee Building Families.

Progression Name Price Pre-Requisites Prestige Output(Goes up) Slots Type of Slots Effect Size of Direction (Goes Right) Attribute Learn
LV 1 Baeckerei 120 Level 6 30 1 G All Building in AoE apply Role Expertise (where Role is Role of employee in building). Every Tick there is a 5% chance for Buildings in AoE to gain Renovation. Right Employee 105%
Progression Name Price Pre-Requisites Prestige Output(Goes up) Slots Type of Slots Effect Size of Direction (Goes Right) Attribute Learn
LV 1 Pizzeria 160 Level 15 125 1 TechD Unless there is a Employee-Friendly Building within this building AoE, every Tick there is a 5% chance buildings in AoE gains Renovation. Right Employee 100%
Progression Name Price Pre-Requisites Prestige Output(Goes up) Slots Type of Slots Effect Size of Direction (Goes Right) Attribute Learn
LV 1 Ice-Cream 170 Level 18 160 3 TechD/Front

Hard/Back Front/Back

Apply Life-Changing to all Employee Buildings. 3 length Right Employee 110%
Progression Name Price Pre-Requisites Prestige Output(Goes up) Slots Type of Slots Effect Size of Direction (Goes Right) Attribute Learn
LV 1 Gym 180 Level 54 250 1 G Apply Role Expertise (where Role is current role of employee in Building) & Statisfying Work to all Buildings. / / Employee 100%
Progression Name Price Pre-Requisites Prestige Output(Goes up) Slots Type of Slots Effect Size of Direction (Goes Right) Attribute Learn
LV 1 Abend Schule 180 Level 13 60 2 G

Hardware

Apply InternProgramm  to all Employee/Corporate Buildings in Area of Effect. UP Employee, Corporate 110%
LV2 BRANCH Akademie 450 Level 44 200 3 Front

Back Hardware

Apply Inspiring Work, Statisfying to all Employee/StartUp Buildings in Area of Effect. Apply Inspring Work, Statisfying Work and Accident-Prone to Self. UP Corporate 100%
LV2 BRANCH Universitaet 400 Level 43 160 4 Front

Back Hardware TechD

Apply Inspiring Work to Self and all Buildings in AoE. UP Start 140%