Difference between revisions of "Costs"

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===Buying===
===Buying===
A building has a coin price which scales with each purchase. This means every placed building increases the cost of subsequent purchases for the '''same''' building.  
Every Building has a set price. Prices of ordinary buildings normally range somewhere between 75 to 200 cois, however some buildings such as Progression Buildings. (Buildings which can only be build on top of already existing buildings) have higher prices ranging from 150 to 400. Prices of buildings have often to do with the overall effectiveness of those buildings.  


For the calculation, take the base price of the building and add the amount of placed buildings of the same time multiplied by 0.2 and the base price. This makes the price increase by 20% for each placed same type building:
=== Selling ===
Base Price + (Amount of placed Buildings of same type * 0.2 * base price) = Final Price
Selling a building gives back half the amount of coins of its buy cost:
''Examples:''
Base Price / 2 = Final Sell Price
 
===Display===
The game shows all buildings the player can afford and has unlocked with their current prestige level. But it also showcases the next building/ buildings the player will unlock on their next relevant level up.
 
==Employees==
All Employees price is determind randomly between a range of 75 and 100. All players see the same base price listed for employees. However it can be augmented by individual companies buildings' effects that reduce the price.
 
== Leveling Up ==
The player starts with level 1. In order to level up, a certain amount of prestige needs to be collected:


''No buildings placed: 100 + (0 * 0.2 * 100) = 100 coins''
These are the exact intervals for the Leveling:


''One building placed: 100 + (1 * 0.2 * 100) = 120 coins''
Level 1: 100 (to level up to level 2)


''Two buildings placed: 100 + (2 * 0.2 * 100) = 140 coins''
Level 2: +200 (=300) (to level up to level 3)  


=== Selling ===
Level 3: +400 (=700)
Selling a building gives back half the amount of coins of its buy cost:
 
Final Price / 2 = Final Sell Price
Level 4: +600 (=1300)


===Display===
Level 5: +800 (=2100)
The game shows all buildings the player can afford and has unlocked with their current prestige level.


==Workers==
Level 7: +1000 (=3100)
The cost of workers will also scale up from their base price with each new employee you hire, representing how hard it is to keep a larger staff.


// Calculations still need to be inserted at later date for scaling
Level 8: +1200 (=4300)


== Leveling Up ==
Level 9: +1600 (=5900)
The player starts with level 0. In order to level up, a certain amount of prestige needs to be collected:


* 100 prestige to level up from level 0 to 1
Level 10: +2000 (=7900)
* 150 prestige to level up from level 1 to 2
* 225 prestige to level up from level 2 to 3
* 337 prestige to level up from level 3 to 4
* etc...


For the calculation, take the amount of prestige needed for the last level up (i) and multiply it with 1.5 (=50% increase) to get the prestige needed for the next level (i + 1), then round down the result (for example: 337.5 becomes 337). This makes the prestige needed for the next level up increase by 50%:
Level 11-30: +2800 (At 30 = 63900)
(Prestige needed for level (i)) * 1.5 = prestige needed for level (i + 1)
''Examples:''


''100 * 1.5 = 150 prestige needed to go from level 1 to 2''
Level 31-40: +3600 (At 40 = 99900)


''150 * 1.5 = 225 prestige needed to go from level 2 to 3''
Level 41-44: +4500 (At 44 = 117900 )Level 45: +6000 (=123900)


''225 * 1.5 = 337.5 → 337 prestige needed to go from level 3 to 4''
Level 46+: +8000
[[Category:Management]]
[[Category:Management]]
[[Category: Game Design]]
[[Category: Game Design]]

Latest revision as of 12:34, 21 June 2022

This page details the costs and selling prices of buildings and workers. Additional details to the level up process are also inlcuded.

Buildings

Buying

Every Building has a set price. Prices of ordinary buildings normally range somewhere between 75 to 200 cois, however some buildings such as Progression Buildings. (Buildings which can only be build on top of already existing buildings) have higher prices ranging from 150 to 400. Prices of buildings have often to do with the overall effectiveness of those buildings.

Selling

Selling a building gives back half the amount of coins of its buy cost:

Base Price / 2 = Final Sell Price

Display

The game shows all buildings the player can afford and has unlocked with their current prestige level. But it also showcases the next building/ buildings the player will unlock on their next relevant level up.

Employees

All Employees price is determind randomly between a range of 75 and 100. All players see the same base price listed for employees. However it can be augmented by individual companies buildings' effects that reduce the price.

Leveling Up

The player starts with level 1. In order to level up, a certain amount of prestige needs to be collected:

These are the exact intervals for the Leveling:

Level 1: 100 (to level up to level 2)

Level 2: +200 (=300) (to level up to level 3)

Level 3: +400 (=700)

Level 4: +600 (=1300)

Level 5: +800 (=2100)

Level 7: +1000 (=3100)

Level 8: +1200 (=4300)

Level 9: +1600 (=5900)

Level 10: +2000 (=7900)

Level 11-30: +2800 (At 30 = 63900)

Level 31-40: +3600 (At 40 = 99900)

Level 41-44: +4500 (At 44 = 117900 )Level 45: +6000 (=123900)

Level 46+: +8000