Difference between revisions of "Buildings"

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Buildings will generate revenue, a resource players can spend to complete projects.
// Prestige will not be present in the current MVP
Players can spend the resource they earn within the software to buy buildings.
By opening a tab selecting the building they desire and the a spot on whih to place it, players can create buildings.
Buildings will have a certain amount of slots in which workers can be placed to occupy and man the buildings.
Un-manned buildings do not have even their passive effects active.
Manned- Buildings create Revenue by the amount of people active in them.
Here will be a list as of building and there basic effects for the prototype:
Here will be a list as of building and there basic effects for the prototype:



Revision as of 09:57, 2 November 2021

Buildings will generate revenue, a resource players can spend to complete projects.

// Prestige will not be present in the current MVP

Players can spend the resource they earn within the software to buy buildings.

By opening a tab selecting the building they desire and the a spot on whih to place it, players can create buildings.

Buildings will have a certain amount of slots in which workers can be placed to occupy and man the buildings.

Un-manned buildings do not have even their passive effects active.

Manned- Buildings create Revenue by the amount of people active in them.


Here will be a list as of building and there basic effects for the prototype:

To be made