Difference between revisions of "Theme"
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The theme is in a tough spot were in it must be held vague enough to be able to be molded but also somehow be there to have something to do with the subject the students are learning about, currently we have aggriculture and informatics in sight, however new themes could later emmerge, for now we will be working with the assets we have, namely the start up ones and focus on this as our main-theme, but its hould be kept in mind to only lean in so far into the thees as can later easily be changed by swapping out assets and text. | |||
Some thematic is going to be unavoidable in the game play elements but it is a lesser evil as the only other way around would be to make a game that has nothing to do with anything or several games for several subjects. | |||
[[Category:Game Design]] | [[Category:Game Design]] |
Revision as of 08:51, 2 November 2021
The theme is in a tough spot were in it must be held vague enough to be able to be molded but also somehow be there to have something to do with the subject the students are learning about, currently we have aggriculture and informatics in sight, however new themes could later emmerge, for now we will be working with the assets we have, namely the start up ones and focus on this as our main-theme, but its hould be kept in mind to only lean in so far into the thees as can later easily be changed by swapping out assets and text.
Some thematic is going to be unavoidable in the game play elements but it is a lesser evil as the only other way around would be to make a game that has nothing to do with anything or several games for several subjects.