Difference between revisions of "Buildings"

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Buildings will generate revenue, a resource players can spend to complete projects.
Buildings will generate prestige, a resource that is showcased to other players and on leaderboards.


// Prestige will not be present in the current MVP
// Revenue and projects will not be present in the current MVP


Players can spend the resource they earn within the software to buy buildings.
Players can spend the resource they earn within the software to buy buildings.

Revision as of 10:01, 2 November 2021

Buildings will generate prestige, a resource that is showcased to other players and on leaderboards.

// Revenue and projects will not be present in the current MVP

Players can spend the resource they earn within the software to buy buildings.

By opening a tab selecting the building they desire and the a spot on whih to place it, players can create buildings.

Buildings will have a certain amount of slots in which workers can be placed to occupy and man the buildings.

Slots will be between 1-4 for each building.

Un-manned buildings do not have even their passive effects active.

Manned- Buildings create Revenue by the amount of people active in them.


Here will be a list as of building and there basic effects for the prototype:

To be made