Difference between revisions of "Costs"

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The costs of buildings scale with each purchase meaning that every purchase increases the price of subsequent purchases for the same building.
This page details the costs of [[buildings]] and [[workers]].


Buildings that lie far outside the price range of the player are not visible.
== Buildings ==


The exact system works as follows.  
=== Calculation ===
A building has a base price which scales with each purchase. This means every purchase increases the cost of subsequent purchases for the '''same''' building. '''[INSERT CALCULATION HERE]'''


The game always shows all buildings the player can afford and one building the player can not afford, so as to encourage the player to save up for it. The displayy of buildings available and unavailable updates with each purchase a player makes, utilising the money value the player had before they made the purchase.
=== Display ===
The game shows all buildings the player can afford and one additional unaffordable building to encourage saving up for it. This means buildings that lie far outside the price range are invisible. The display is updated after each purchase, utilising the money value the player had before they made the purchase.


== Workers ==
???
[[Category:Management]]
[[Category:Management]]
[[Category: Game Design]]
[[Category: Game Design]]

Revision as of 13:55, 2 November 2021

This page details the costs of buildings and workers.

Buildings

Calculation

A building has a base price which scales with each purchase. This means every purchase increases the cost of subsequent purchases for the same building. [INSERT CALCULATION HERE]

Display

The game shows all buildings the player can afford and one additional unaffordable building to encourage saving up for it. This means buildings that lie far outside the price range are invisible. The display is updated after each purchase, utilising the money value the player had before they made the purchase.

Workers

???