Event
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At this point the best idea is that of Random events. We will discuss the constraints of these random events as well as their primary focus. How far should a random event influence things? How often should it occur, daily, weekly, monthly?
Possible events (for all buildings/workers/resources or specific ones):
- increase amount of resource produced per second
- increase poduction speed
- increase area of effect
- reduce building cost
- reduce worker cost
- get more resources from gifts